u!—pirates

Pirates of the Death Fangs

Collage of the pirates' works around the fanged cat logo: M-14, a motorbike, a four-legged drone, a mech, a vest with the logo, a flying vehicle

The cat in the logo laughs and bares its fangs, the spirit and the name that identify the pirates. The Pirates of the Death Fangs are the sci-fi universe I created, and they come back in many of my works.

The world

Space, the colonies, the golden age of exploration. There’s no specific planet and no date: it’s an alternative, near future, somewhere around Neuromancer, Cyberpunk 2077 and Blade Runner, with interplanetary travel.

Who they are

They’re pirates, they’re free and anarchic. They work as independent, neutral mercenaries, a bit in the spirit of grey hat hackers, and they live off smuggling, espionage and netrunning. They’re trained and dangerous, but they’re not bloodthirsty. From the pirate they took the search for independence.

There are no ranks in the crew. Everyone has a role, nobody gives orders to the others and gender doesn’t matter: they respect each other for what each companion can do. Everyone knows what they can count on in the others and what they have to do to keep everyone safe.

The characters have no names. Some come back from one work to the next, sometimes you can recognise them in the different little scenes and I like that.

The drones

Every pirate has a drone or a vehicle, sentient as well, and there’s a close bond between the two: the drone is the other half of the team. The drones all share the same character, similar to the Tachikoma in Ghost in the Shell: curious, protective, chatty, and precise and efficient when they work. Weapons are few or none, and you don’t see them: a drone can be lethal without them.

The scenes

In the little scenes I tell the moments between one mission and the next: the pirates talk, sleep, drink, eat, joke around. There’s no violence or death, there’s already enough war and violence in the real world.

The colours are usually bright, often orange and military green, and the laughing cat logo is always there.

The codes

Every work has a code made of a letter and a number, picked at random and never repeated. The code identifies the scene, the work; sometimes it might also be the drone’s name, but it doesn’t matter. The scale is always 1/20, and the base usually has a plate with the code and a QR that leads to the work’s page.

Below are the works published so far. Others are on the bench and arrive one at a time.

The works· 3